Gearbox: Doing It Right

I tried playing a little (and I do mean a little) of Borderlands once. The world was pretty cool, but for whatever reason, I just couldn’t get into it. It might have been because I hate guns (omg why can’t ammo just regenerate like magic does?), or because I was trying to break myself out of the habit of playing a ranged character. (Attacking from the hallway or from behind a pillar tends to be my style, unless I’m playing Orochi Warriors. Being a tank involves way too much multi-tasking.)

My boyfriend loves the game, and I feel weird that I just didn’t like it. And now that I’ve been inundated with Borderlands 2 ads in every comic I pick up, I feel like I should revisit the game, or maybe just try out the sequel come September.

This introduction is sort of irrelevant to what I’m posting, but in case you wanted to analyze me as a person based on my style of fighting in games, there you have it. (I’m also a Libra, and purple is my contested favorite color.)

The real reason I’m bringing up Borderlands 2 is that I found a really cool article about an NPC in the game. Tyler Wilde over at PC Gamer asked the Gearbox team some questions about Ellie, Scooter’s sister. Their answers showed a lot of thoughtfulness, in both the design of the character herself and the knowledge that their game has the power to send messages to players, sometimes perhaps unintended ones.

My favorite answer, one that sums up why I’m so happy, is this:

“The narrative goal with Ellie was to have a character who hits all of the tick marks of a good Borderlands character (funny, unexpected, looks as if they could probably kill you in thirteen different ways if you got on their bad side), while also making an independent female character who looked the exact opposite of how most females tend to be represented in games. We also wanted to make sure that, through her dialog and visual design, we never cast her in a light where the player is encouraged to pity, laugh at, or mock her because she doesn’t look like Jessica Rabbit.”

Obviously, I’m pretty happy when developers intentionally create characters (even NPCs) that look the “exact opposite” of most video game women. But the last sentence is what I really like the most.

More than just trying to assure that there is some representation of non-standard game body types, the developers wanted to make sure that players would treat her with respect. Gearbox wants people to see a heavy woman and not just think of her as comic relief or as pathetic. Given how little respect fat women get in real life and on the internet, and how few fat women exist in video games, Gearbox is doing something rather revolutionary with Ellie.

So this, more than the fact that every time I pick up a comic, there’s a Borderlands 2 ad, has actually gotten me excited about the game’s release. Even if I don’t end up playing it (fucking ammo), I look forward to at least seeing Ellie in action!

Thanks, Gearbox, for trying to promote the idea that fat women are real people who deserve respect and who can do badass things.

-Joanna

Cosplay, Race, and Fat-Shaming

For someone who loves costuming as much as I do, it’s surprising I haven’t mentioned cosplay in the blog before. Cosplaying is usually looked at as a fun, awesome way to participate in a con or have a Halloween costume a million times better than everyone else’s. Cosplaying is definitely not something to feel anxiety about, right?

Well, for some people, the thought of cosplaying is very much anxiety-inducing. One reason why people feel this way is the fat-shaming that is normal in the geek community and our society in general. It shouldn’t be much of a surprise that heavier people (or people who think they’re heavier) might feel self-conscious enough never to cosplay. Women (as usual, in the realm of weighty matters) in the geek community definitely have more reason to be self-conscious at a con. If you’re a woman seen as conventionally attractive, you’ll probably be creeped on, regardless of your costume, but many female cosplay options (especially superheroines) seem to invite more unwanted creeping than, say, Princess Mononoke. So, while the decision of what character to cosplay is definitely a loaded decision for geeks of all shapes and sizes, fat geeks definitely have a disadvantage.

Not only are there virtually no characters to choose who are already portrayed as fat, but people can be very cruel to/about chubbier cosplayers who dare to cosplay conventionally attractive characters. (And, let’s face it, how many female cosplay options wouldn’t be considered conventionally attractive?) Who does this fat woman think she is? Why does she think she has the right to invade male sexual fantasies about female characters? What, does she think she’s attractive or something? As though “fat” and “beautiful” were mutually exclusive, and as though the purpose of women cosplaying is to perform hotness for male con-goers.

I stumbled on a very honest article by Tabitha Grace Smith called “Why I Don’t Cosplay.” Anyone who’s never considered what it’s like to be an overweight person at a con needs to read this and think about their own behavior and ideas.

“While my body image and confidence are usually fine, going to a big convention filled with scantily clad hotties sends my shields up. I’ve been in earshot of people who snicker and laugh at the plus-sized Batgirls or other cosplayers who don’t fit the skinny actresses they’re portraying. Once I asked one of these curvy girls to pose for a picture and genuine shock crossed her face. Other times it’s been a large man in a Roman gladiator outfit who gets laughed at or the plus-sized Princess Leia. Every time I heard these snickers and laughs I was less comfortable with dressing up.”

About the few options available for plus-sized women and girls who want to cosplay as a plus-sized character, Smith writes:

“I remembered the poor girl who asked on a forum who she could dress up as being plus-sized, the only answer she got was ogre Princess Fiona. I wanted to scream.”

I don’t know about you, but that makes me sad as hell.

Even if you aren’t someone who considers yourself fat, I think we can all agree that not only is fat positivity a good thing, but that we can all relate to considering dressing up as a character who wears spandex and being nervous about walking around all day in such an unforgiving outfit. Luckily, the comments section of Smith’s article led me to two awesome tumblrs: Fuck Yeah Fat Cosplay and More to Love: Fat-Positive Cosplay. Each posts pictures of cosplayers who have awesome costumes and happen to be plus-sized.

Because my boyfriend’s favorite comic book character is Gambit, and omgomg X-Men, we’ve decided to cosplay one day as Gambit and Rogue. For me, the hardest part won’t be making the costume (a challenge I am decidedly up for), but wearing it. In public. Around other people. While I’ve never been a plus-size woman, I have always been on the higher end of the misses sizing chart, and well, let’s just say I’ve got some body issues I need to work on. But sites like this give me a little more confidence. See this rockin’ Harley Quinn? She’s wearing a full body suit and looking damn cool.

So if all these fine ladies and gents can embrace their bodies and cosplay their favorite characters, ignoring any vicious con fat-shaming, so can I. (Besides, ’90s Rogue wears a jacket. …I’m joking. Sort of.)

I also stumbled on a post on Racialious by Kendra James called “Race + Fandom: When Defaulting to White Isn’t an Option.” In it, James writes about facing all kinds of ignorant when you’re a cosplaying woman of color.

“It often feels like a white cosplayer can not only dress as their favorite characters of color but also do so in the most offensive way  without comment. But when a non-white cosplayer colors outside the lines in the same way, there’s a risk of getting an awkward look because–instead of seeing the costume–no matter how perfect it might be, others see the color of your skin and you can see the confusion in their eyes: Why is a black girl dressed as Zatanna?

Worse are the ones who aren’t confused, but then think they’re being inoffensively clever. ‘You know there probably weren’t many Black USO Girls in the 1940s, right?’ Or, my personal favorite, ‘Wonder Woman? I thought you would’ve done Nubia.’

It’s an extension of the “default to white” privilege many fans still engage in on a regular basis.”

In case you didn’t click on the “most offensive way” link, it’s a white woman cosplaying as Zoe Washburn from Firefly… in blackface. There’s nothing wrong with a white person cosplaying as a black character. The offensive line is immediately crossed once you paint your skin. Why some white people still don’t seem to get what’s wrong with blackface, I will never understand. (And seriously, did no one try to dissuade her from this awful decision, or did she just ignore them? Friends don’t let friends wear blackface.) While the woman’s heart was probably in the right place, it just shows how ignorant white people can be about racial issues, and is indicative of the lack of racial sensitivity in the geek community.

I imagine that the point where these two cosplay issues overlap (being an overweight woman of color) is fascinating and equally depressing. But as I have no articles about that particular issue, and am not an overweight woman of color myself, I’ll have to stop here.

It is important for all of us in the geek community to think about the particular obstacles faced by our fellow geeks who don’t live up to the thin, white-washed ideals of our society. And it’s important to remember that the geek community is ultimately a product of society, meaning our ideals of beauty and correctness are derived from the norms of our society. However, it doesn’t have to be that way. As a community insistent on being outside of the norm, it is our responsibility to reconsider our values and perspectives on beauty and race, and realize there is nothing alternative about fat-shaming or race-based condescension.

-Joanna